Arduino Esplora

Br 6,000.00

  • Microcontroller: ATmega32u4
  • Operating Voltage: 5V
  • Flash Memory: 32 KB of which 4 KB used by bootloader
  • SRAM: 2.5 KB
  • EEPROM: 1 KB
  • Clock Speed: 16MHz
  • Length: 164.04mm
  • Width: 60mm

The Esplora has the following on-board inputs and outputs :

  • Analog joystick with central push-button two axis (X and Y) and a center pushbutton.
  • 4 push-buttons laid out in a diamond pattern.
  • Linear potentiometer slider near the bottom of the board.
  • Microphone for getting the loudness (amplitude) of the surrounding environment.
  • Light sensor for getting the brightness.
  • Temperature sensor reads the ambient temperature
  • Three-axis accelerometer measures the board’s relation to gravity on three axes (X, Y, and Z)
  • Buzzer can produce square-waves.
  • RGB led bright LED with Red Green and Blue elements for color mixing.
  • 2 TinkerKit Inputs to connect the TinkerKit sensor modules with the 3-pin connectors.
  • 2 TinkerKit Outputs to connect the TinkerKit actuator modules with the 3-pin connectors.
  • TFT display connector connector for an optional color LCD screen, SD card, or other devices that use the SPI protocol.
  • In order to utilize the total number of available sensors, the board uses an analog multiplexer. This means a single analog input of the microcontroller is shared among all the input channels (except the 3-axis accelerometer). Four additional microcontroller pins choose which channel to read.
  • The Arduino Esplora is an Arduino Leonardo based board with integrated sensors and actuators
  • The design of the Esplora board recalls traditional gamepad design with an analog joystick on the left and four pushbuttons on the right.
  • The Arduino Esplora is a microcontroller board derived from the Arduino Leonardo. The Esplora differs from all preceding Arduino boards in that it provides a number of built-in, ready-to-use set of onboard sensors for interaction. It’s designed for people who want to get up and running with Arduino without having to learn about the electronics first.
  • The Esplora has onboard sound and light outputs, and several input sensors, including a joystick, a slider, a temperature sensor, an accelerometer, a microphone, and a light sensor. It also has the potential to expand its capabilities with two Tinkerkit input and output connectors, and a socket for a color TFT LCD screen.
  • Like the Leonardo board, the Esplora uses an Atmega32U4 AVR microcontroller with 16 MHzcrystal oscillator and a micro USB connection capable of acting as a USB client device, like a mouse or a keyboard.
  • The board contains everything needed to support the microcontroller; simply connect it to a computer with a USB cable to get started.
  • The Esplora has built-in USB communication; it can appear to a connected computer as a mouse or keyboard, in addition to a virtual (CDC) serial / COM port.
  • The ATmega32u4 has 32 KB (with 4 KB used for the bootloader). It also has 2.5 KB of SRAM and 1 KB of EEPROM (which can be read and written with the EEPROM library).
  • The Esplora also features two TinkerKit input and output connectors, allowing for further expansion and integration with other modules.

In the upper left corner of the board there is a reset pushbutton, that you can use to restart the board. There are four status LEDS:

  • ON [green] indicates whether the board is receiving power supply
  • L [yellow] connected directly to the microcontroller, accessible through pin 13
  • RX and TX [yellow] indicates the data being transmitted or received over the USB communication

Applicaion Areas

  • The Esplora’s sensors and outputs make it suitable for developing robots, remote controls, and other automated systems.
  • Its intuitive interface and integrated features are ideal for creating interactive art installations, games, and other creative projects.
  • The Esplora’s ease of use and built-in features make it an excellent tool for teaching electronics and programming concepts.The gamepad-like design and integrated sensors lend themselves well to developing custom game controllers and exploring game mechanics.

 

You may also like…